Wanted- Players for a Biweekly/monthly Werewolf game. The game information is below. Schedule is flexible. Forward to any individuals in the tri state area that are interested.
Important Note- I do reserve the right to reject some things outright. I will offer suggestions and work with you, but a CIA Navy Seal Ahroun is right out.
Starting Rank- Cliath or Cub. Being a cub will be kind of a pain, a cliath, slightly less so.
Setting- World of Darkness
PCs- All of the tribes in the Werewolf book. I’ll listen to submissions outside of that book but don’t get your hopes up. Mages and Vampires will most likely be rejected. I’ll let you play a Changeling (usually), but chances are he/she/it will be turned into a fine red mist fairly quickly.
Merits and Flaws- 7 points of each are allowed with storyteller approval. Anything outside of the Werewolf main book is doubtful to be approved. Dark Fate is rejected almost out of hand. I will not story tell your Morrisey endeavor.
Game Stats (out of 10)
Darkness- 6- Because it’s World of Darkness, there is a lot of bad. Rape, murder, theft, loss of hope, all of that. The good news is that even though the inertia is towards entropy, in this game the inertia is reversible with effort.
Intrigue- 5- About the level of the TV show Burn Notice
Action- 7(sometimes 8) - There will be blood. Oh yes, there will be blood. Big fights
Role Playing- 8 Back stories are allowed, appreciated, and used.
Theme: The theme of the game is a balance of hope balanced by effort. One of the earmarks of the NPC mortals is that they tend to “go hard”. Instead of being broken by the horrors of the WoD, a small majority (like 52%) have developed an almost M*A*S*H/fire jumper intensity. You do have some of the angsty do nothing mentality, but the PCs tend not to see those people (they don’t go out much).